Insights

Some further users were needed for Ponta do Sol, so we arranged to take a few users to test the experience on-site. The overall tests ended with 20 users (10 in Ponta do Sol and 10 at M-ITI), and the preliminary insights gathered through user feedback pointed towards:

  • A narrative that was easier to follow in the mobile/cardboard version, when compared to the tablet version that had issues with the interactivity (lack of cues meant that people did not fully understand what to look for)
  • Slightly unclear audio (low volume)
  • The environment was immersive, but there were a couple of issues (mostly character actions and movements)
  • The oculus/cardboard was slightly big for the smartphone we were using, and some people noted that it was difficult to focus on the screen
Mobile VR Prototype

Mobile VR Prototype

Tablet Prototype

Tablet Prototype