Development

During this week of development, everyone continued working to meet the MicroFilm Festival deadline. Regarding the Fragments of Laura app, some problems arose due to the high quantity of 2D assets with transparency in the scenario, aligned with physical shaders from Unity 5 which made Unity crash due to lack of available RAM. Some options were discussed to try to fix this issue, and ultimately we chose to decrease the number of assets.

Fragments of Laura – Old Pharmacy from Beanstalk on Vimeo.